Medical Animation Market, By Technology (2D, 3D, 4D, and Flash), Application (Drug Mechanism, Surgical Training, Patient Education, and Molecular Studies), Therapeutic Area, End-Use and Geography (NA, EU, APAC, and RoW) ? Analysis, Share, Trends, Size, & Forecast From 2017 ? 2028

Medical Animation Market, By Technology (2D, 3D, 4D, and Flash), Application (Drug Mechanism, Surgical Training, Patient Education, and Molecular Studies), Therapeutic Area, End-Use and Geography (NA, EU, APAC, and RoW) ? Analysis, Share, Trends, Size, & Forecast From 2017 ? 2028
Report Category: Software and IT Services
SKU: PMR-119272  Published Date: 2022-04-01   Pages:300   Delivery Format:


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PMR Research.

Market Executive Summary

REPORT HIGHLIGHT
The Medical Animation market is estimated to represent a global market of USD 130.6 million by 2017 with growth rate of 18.6%.

Market Dynamics

Medical animation exhibits strong potential to impact traditional way of pharmaceutical marketing, patient-engagement services, research studies, and disease-treatment optimization in many fields. Increasing number of life science and pharmaceutical companies are accepting medical animation as an important tool to improve their marketing strategies. As a result, companies operating in this market are introducing novel products to attract a large customer base. For instance, in April 2014, ZWSOFT; the China-based company launched 3D product design software use in medical animation that helps in designing product development projects.

Furthermore, the emergence of advanced technologies such as computer graphics and 4D is proven to be the better alternatives for medico-marketing. Information presented through such technologies is more appealing and can easily communicate the message. Thus, implementing it in marketing field help physicians to better understand product information which provides a strong platform for companies to promote their products and thus to attract more consumers. Additionally, rising concept of social media in the healthcare field is considered to be a key contributing factor for the growing awareness on medical animation amongst end-users.

Technology Takeaway

The technology segment is categorized into 2D, 3D, 4D, and Flash. Among which, 3D type segment is accounted for the significant share of the global market. It is noted that educational film based on the surgical or physiological topic is increasingly using 3D computer graphics which provides a healthy platform for the segment growth. Furthermore, several research studies suggested that the 3D technology offers a high-quality illustration of internal processes compared to other conventional technologies. Such associated benefits would, in turn, establish a healthy platform for this segment to grow further. Application segment is divided into Drug Mechanism, Surgical Training, Patient Education, Molecular Studies, and Others. The therapeutic area is divided into Cardiology, Oncology, Dental, Plastic Surgery, and others. The end-use category is viewed as Academics, Hospitals, and others.

Regional Takeaway

Regionally, North America and Europe accounted for the highest share, capturing more than 75% share of the total industry in 2017, collectively. Presence of a large number of pharmaceutical and biotech companies coupled with rising number of surgical interventions has helped these regions to capture a significant share of the total market. Asia Pacific is anticipated to grow with the highest CAGR. The government is playing a pivotal role in stimulating the growth of medical animation industry in this region. Furthermore, increasing research and development activities geared by multinational companies towards developing products suited to the APAC market is supporting the regional growth.

Global Medical Animation Market, by Region, 2017 vs 2028



Key Vendor Takeaway

Companies such as Infuse, Ghost Productions, Inc., Hybrid Animation, Scientific Animations, Radius Digital Science, and Viscira are operating in this market. Strong product portfolio coupled with market expansion through strategic mergers and acquisitions help these companies to post significant revenue share. For instance, the U.S. based Infuse Medical offers services such as 3D animation, mobile app development, educational tools and interactive sales program. Further, the company is actively engaged in providing animation software such as SunshineSync, Ether DCP, Ether enterprise app store, and Mobile app diagnostics to attract customers.

The market size and forecast for each segment and sub-segments has been considered as below:

Historical Year ? 2017 ? 2021
Base Year ? 2021
Estimated Year ? 2022
Projected Year ? 2028
TARGET AUDIENCE

Traders, Distributors, and Suppliers
Manufacturers
Hospitals
Government and Regional Agencies and Research Organizations
Consultants
Distributors
SCOPE OF THE REPORT

The scope of this report covers the market by its major segments, which include as follows:

MARKET, BY TECHNOLOGY

2D
3D
4D
Flash
MARKET, BY APPLICATION

Drug Mechanism
Surgical Training
Patient Education
Molecular Studies
Others
MARKET, BY THERAPEUTIC AREA

Cardiology
Oncology
Dental
Plastic Surgery
Others
MARKET, BY END USE

Academics
Hospitals
Others
MARKET, BY REGION

North America
U.S.
Canada
Europe
Germany
France
Rest of Europe
Asia Pacific
India
China
Rest of APAC
Rest of the World
Middle East and Africa
Latin America


Table of Contents

TABLE OF CONTENT
1. MEDICAL ANIMATION MARKET OVERVIEW
1.1. Study Scope
1.2. Assumption and Methodology
2. EXECUTIVE SUMMARY
2.1. Key Market Facts
2.2. Geographical Scenario
2.3. Companies in the Market
3. MEDICAL ANIMATION KEY MARKET TRENDS
3.1. Market Drivers
3.1.1. Impact Analysis of Market Drivers
3.2. Market Restraints
3.2.1. Impact Analysis of Market Restraints
3.3. Market Opportunities
3.4. Market Future Trends
4. MEDICAL ANIMATION INDUSTRY STUDY
4.1. Porter?s Analysis
4.2. Market Attractiveness Analysis
4.3. Value Chain Analysis
5. MEDICAL ANIMATION MARKET LANDSCAPE
5.1. Market Share Analysis
6. MEDICAL ANIMATION MARKET ? BY TECHNOLOGY
6.1. Overview
6.2. 2D
6.2.1. Overview
6.2.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
6.3. 3D
6.3.1. Overview
6.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
6.4. 4D
6.4.1. Overview
6.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
6.5. Flash
6.5.1. Overview
6.5.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
7. MEDICAL ANIMATION MARKET ? BY APPLICATION
7.1. Overview
7.2. Drug Mechanism
7.2.1. Overview
7.2.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
7.3. Surgical Training
7.3.1. Overview
7.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
7.4. Patient Education
7.4.1. Overview
7.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
7.5. Molecular Studies
7.5.1. Overview
7.5.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
7.6. Others
7.6.1. Overview
7.6.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
8. MEDICAL ANIMATION MARKET ? BY THERAPEUTIC AREA
8.1. Overview
8.2. Cardiology
8.2.1. Overview
8.2.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
8.3. Oncology
8.3.1. Overview
8.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
8.4. Dental
8.4.1. Overview
8.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
8.5. Plastic Surgery
8.5.1. Overview
8.5.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
8.6. Others
8.6.1. Overview
8.6.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
9. MEDICAL ANIMATION MARKET ? BY END USE
9.1. Overview
9.2. Academics
9.2.1. Overview
9.2.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
9.3. Hospitals
9.3.1. Overview
9.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
9.4. Others
9.4.1. Overview
9.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10. MEDICAL ANIMATION MARKET? BY GEOGRAPHY
10.1. Introduction
10.2. North America
10.2.1. Overview
10.2.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.2.3. U.S.
10.2.3.1. Overview
10.2.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.2.4. Canada
10.2.4.1. Overview
10.2.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.3. Europe
10.3.1. Overview
10.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.3.3. France
10.3.3.1. Overview
10.3.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.3.4. Germany
10.3.4.1. Overview
10.3.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.3.5. Rest of Europe
10.3.5.1. Overview
10.3.5.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.4. Asia Pacific (APAC)
10.4.1. Overview
10.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.4.3. China
10.4.3.1. Overview
10.4.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.4.4. India
10.4.4.1. Overview
10.4.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.4.5. Rest of APAC
10.4.5.1. Overview
10.4.5.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.5. Rest of the World
10.5.1. Overview
10.5.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.5.3. Latin America
10.5.3.1. Overview
10.5.3.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
10.5.4. Middle East and Africa
10.5.4.1. Overview
10.5.4.2. Market Analysis, Forecast, and Y-O-Y Growth Rate, 2017 ? 2028, (US$ Million)
11. KEY VENDOR ANALYSIS
11.1. Infuse
11.1.1. Company Overview
11.1.2. SWOT Analysis
11.1.3. Key Developments
11.2. Ghost Productions, Inc.
11.2.1. Company Overview
11.2.2. SWOT Analysis
11.2.3. Key Developments
11.3. Hybrid Animation
11.3.1. Company Overview
11.3.2. SWOT Analysis
11.3.3. Key Developments
11.4. Scientific Animations
11.4.1. Company Overview
11.4.2. SWOT Analysis
11.4.3. Key Developments
11.5. Radius Digital Science
11.5.1. Company Overview
11.5.2. SWOT Analysis
11.5.3. Key Developments
11.6. Viscira
11.6.1. Company Overview
11.6.2. SWOT Analysis
11.6.3. Key Developments
*Client can request additional company profiling as per specific requirements
12. 360 DEGREE ANALYSTVIEW
13. APPENDIX
13.1. Research Methodology
13.2. Abbreviations
13.3. Disclaimer
13.4. Contact Us


List of Figures

List of Figures
Figure 1 Research Methodology
Figure 2 Research Process Flow Chart
Figure 3 Comparative Analysis, by Geography, 2017-2028 (Value %)
Figure 4 Regulatory Framework Analysis
Figure 5 Value Chain Analysis
Figure 6 Medical Animation Market, by Technology, 2017 ? 2028 (USD Million)
Figure 7 Medical Animation Market, by Application, 2017 ? 2028 (USD Million)
Figure 8 Medical Animation Market, by Therapeutic Area, 2017 ? 2028 (USD Million)
Figure 9 Medical Animation Market, by End Use, 2017 ? 2028 (USD Million)
Figure 10 Medical Animation Market, by Geography, 2017 ? 2028 (USD Million)

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